JERZY PEREZ
Senior Gameplay Animator
SKILLS:
- Team management and mentoring.
- Versatile in different animation styles.
- Unreal Engine animation implementation and debugging.
- Unreal Engine’s control rig animation.
- Rigging(Autodesk Maya).
- Proactive and proven problem-solving attitude.
WORK EXPERIENCE:
- Senior Gameplay Animator at Redhill Games(Present)
Working as a senior animator I have been tasked to bring a variety of characters, props and weapons to life for an unannounced. Executing their proper implementation in Unreal Engine.
- Senior Gameplay Animator at Hi-Rez Studios(2017-2024)
I was responsible for gameplay animation for SMITE and SMITE 2 from 2017 until 2024.
I helped prototyping various Hirez’s projects, such as Bot Smashers(Unreleased mobile game) and Realm Royale.
I was moved to SMITE 2 to help prototype and collaborate on developing the new pipeline which currently includes 3 characters fully developed and implemented using Unreal Engine 5’s control rig.
- Animation Outsource Manager at Hirez Studios(2021-2023)
As an Outsource Manager, I coordinated and managed animations that our Studio outsourced to vendors.
I collaborated closely with the rigging department to ensure the animators had everything they needed to perform their jobs efficiently.
I was in charge of preparing and setting up the assets that were going to be sent to the vendors, I was specifically in charge of supervising the creation of the animation set for the only two NPCs used for the revamping of the SMITE conquest map.
- Freelance Animator at Aardman Animations(2022)
As a freelance animator, I helped Aarmand Studio with commercial ads work.
- Gameplay Animator at Trendy Entertainment(2015-2016)
Project: Dungeon Defenders 2
As in many small teams, we had the opportunity to have important input on the characters and the animation styles for the game.
Together with another animator, I prototyped interactive emotes that were never used, but we created a foundation for future implementation if needed.
- Cinematic Animator at Supergenius Studio(2016)
Project: Skylanders Imaginators
I worked as an in-game cinematic animator on Activision’s video game series
Skylanders.
- 3D Character Animator at Wizart Animation.
Project: The Snow Queen 2
I worked as a character animator on the animated feature film The Snow Queen 2.
- Senior Character Animator at Xing Xing Digital Co.(2013-2014)
Project: Postman Pat:The Movie
Created character animations on the movie Postman Pat: The Movie and I was also
a lypsinc supervisor for the film’s pilot.
- Freelance 3D Animator at Mili Studios(2012)
Project: Dragon Nest: Rise of the Black Dragon
Worked as a character and creature animator on the feature film.
EDUCATION:
IT Technician - UCLV -Cuba(2004-2005)
Animschool Advanced Body Mechanic Course(2015)
SOFTWARE SKILLS:
Autodesk Maya, Autodesk 3D Max, Adobe Premiere, Unreal Engine 5.
LANGUAGES:
English, Spanish