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Jerzy Perez
Jerzy Perez
Gameplay Animator
Alpharetta, United States

Summary

JERZY PEREZ
Senior Gameplay Animator

SKILLS:

- Team management and mentoring.
- Versatile in different animation styles.
- Unreal Engine animation implementation and debugging.
- Unreal Engine’s control rig animation.
- Rigging(Autodesk Maya).
- Proactive and proven problem-solving attitude.

WORK EXPERIENCE:

- Senior Gameplay Animator at Redhill Games(Present)
Working as a senior animator I have been tasked to bring a variety of characters, props and weapons to life for an unannounced. Executing their proper implementation in Unreal Engine.

- Senior Gameplay Animator at Hi-Rez Studios(2017-2024)
I was responsible for gameplay animation for SMITE and SMITE 2 from 2017 until 2024.
I helped prototyping various Hirez’s projects, such as Bot Smashers(Unreleased mobile game) and Realm Royale.
I was moved to SMITE 2 to help prototype and collaborate on developing the new pipeline which currently includes 3 characters fully developed and implemented using Unreal Engine 5’s control rig.

- Animation Outsource Manager at Hirez Studios(2021-2023)
As an Outsource Manager, I coordinated and managed animations that our Studio outsourced to vendors.
I collaborated closely with the rigging department to ensure the animators had everything they needed to perform their jobs efficiently.
I was in charge of preparing and setting up the assets that were going to be sent to the vendors, I was specifically in charge of supervising the creation of the animation set for the only two NPCs used for the revamping of the SMITE conquest map.

- Freelance Animator at Aardman Animations(2022)
As a freelance animator, I helped Aarmand Studio with commercial ads work.

- Gameplay Animator at Trendy Entertainment(2015-2016)
Project: Dungeon Defenders 2
As in many small teams, we had the opportunity to have important input on the characters and the animation styles for the game.
Together with another animator, I prototyped interactive emotes that were never used, but we created a foundation for future implementation if needed.

- Cinematic Animator at Supergenius Studio(2016)
Project: Skylanders Imaginators
I worked as an in-game cinematic animator on Activision’s video game series
Skylanders.

- 3D Character Animator at Wizart Animation.
Project: The Snow Queen 2
I worked as a character animator on the animated feature film The Snow Queen 2.

- Senior Character Animator at Xing Xing Digital Co.(2013-2014)
Project: Postman Pat:The Movie
Created character animations on the movie Postman Pat: The Movie and I was also
a lypsinc supervisor for the film’s pilot.

- Freelance 3D Animator at Mili Studios(2012)
Project: Dragon Nest: Rise of the Black Dragon
Worked as a character and creature animator on the feature film.

EDUCATION:

IT Technician - UCLV -Cuba(2004-2005)
Animschool Advanced Body Mechanic Course(2015)

SOFTWARE SKILLS:

Autodesk Maya, Autodesk 3D Max, Adobe Premiere, Unreal Engine 5.

LANGUAGES:

English, Spanish

Skills

3D AnimationRigging

Software proficiency

Maya
Maya
3ds Max
3ds Max
Premiere
Premiere
Photoshop
Photoshop

Reel